finishing_cedar=new makeCM("finishing_cedar") //Making the menu object. Argument: menuname

//Menu properties 
finishing_cedar=new makeCM("finishing_cedar")
//finishing_cedar.pxBetween=-1
finishing_cedar.pxBetween=30
finishing_cedar.fromLeft=575 
finishing_cedar.fromTop=0
finishing_cedar.rows=1
finishing_cedar.menuPlacement="left"
finishing_cedar.offlineRoot="" 
finishing_cedar.onlineRoot="" 
finishing_cedar.resizeCheck=1 
finishing_cedar.wait=300 
finishing_cedar.fillImg="/images/cm_fill.gif"
finishing_cedar.zIndex=70

//Background bar properties
finishing_cedar.useBar=0 //Set to 1 to turn on background bar
finishing_cedar.barWidth="0"
finishing_cedar.barHeight="menu" 
finishing_cedar.barClass="ZZ-NO-TOUCH-clBar"
finishing_cedar.barX=0 
finishing_cedar.barY=0
finishing_cedar.barBorderX=0
finishing_cedar.barBorderY=0
finishing_cedar.barBorderClass="ZZ-NO-TOUCH-clBorder0"

finishing_cedar.level[0]=new cm_makeLevel() //Add this for each new level
finishing_cedar.level[0].width=111 //width of each menu item
finishing_cedar.level[0].height=18
finishing_cedar.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
finishing_cedar.level[0].borderY=0
finishing_cedar.level[0].offsetX=0 //Offset of the next level menu items
finishing_cedar.level[0].offsetY=0
finishing_cedar.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
finishing_cedar.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
finishing_cedar.level[0].align="bottom"
finishing_cedar.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
finishing_cedar.level[0].overClass="ZZ-NO-TOUCH-cl0over"
finishing_cedar.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
finishing_cedar.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
finishing_cedar.level[1].width=111
finishing_cedar.level[1].height=15
finishing_cedar.level[1].offsetX=-129-2
finishing_cedar.level[1].offsetY=-15-2
finishing_cedar.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
finishing_cedar.level[1].borderY=1
finishing_cedar.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
finishing_cedar.level[1].align="bottom"
finishing_cedar.level[1].arrowWidth=6
finishing_cedar.level[1].arrowHeight=9
finishing_cedar.level[1].arrow="/images/menu_arrow.gif"
finishing_cedar.level[1].regClass="ZZ-NO-TOUCH-cl1"
finishing_cedar.level[1].overClass="ZZ-NO-TOUCH-cl1over"
finishing_cedar.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
finishing_cedar.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
finishing_cedar.level[2].width=129
finishing_cedar.level[2].height=15
finishing_cedar.level[2].offsetX=129
finishing_cedar.level[2].offsetY=-15-2
finishing_cedar.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
finishing_cedar.level[2].borderY=1
finishing_cedar.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
finishing_cedar.level[2].align="bottom"
finishing_cedar.level[2].arrowWidth=6
finishing_cedar.level[2].arrowHeight=9
finishing_cedar.level[2].arrow="/images/menu_arrow.gif"
finishing_cedar.level[2].regClass="ZZ-NO-TOUCH-cl2"
finishing_cedar.level[2].overClass="ZZ-NO-TOUCH-cl2over"
finishing_cedar.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
